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        <title>Ventures</title>
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        <title>art_and_truth</title>
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        <description>A Myth of Art and Truth

“Some of you will already know, even as you listen to this speech, exactly what it is you want to do with your lives. Some of you will have jobs lined up -- big, powerful jobs, from which you can help to guide the course of our futures. But there will be many of you</description>
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        <title>builder</title>
        <link>https://ventures.oxfordrpg.com/myth:builder?rev=1728847016&amp;do=diff</link>
        <description>Arc the Builder

In the beginning, there were Three. Their names were Arc, the Builder, and her children: Ris, the Dancer and Vee, the Thief. They began all alone in the world. The Three were content, living together upon Kallimar in peace. But Ris, the liveliest of the Three, grew bored, wanting more. So Arc, his mother, crafted a Being from sticks and clay, inside of which they placed a Flower, thus bringing it to life.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>captive</title>
        <link>https://ventures.oxfordrpg.com/myth:captive?rev=1728847058&amp;do=diff</link>
        <description>Dadak Frees The Captives

In the years where Dadak was searching for The Land With No Cages, there came a time where he and his companion, Catbuk, encountered a patrol of slavers. The jungle was too thick for their vehicles, so the convoy drove their captives onwards with whips and prods. The pair hid, as the wails and cries of those chained passed. The mournful sounds faded into the undergrowth, as they crawled out of their secret pockets.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>city</title>
        <link>https://ventures.oxfordrpg.com/myth:city?rev=1728847085&amp;do=diff</link>
        <description>The Lost City of Arcus

Picture a sprawling, golden citadel. Spires reaching towards the sky, every building a work of art. Gilded and enamelled with the finest materials: gold, silver, ivory, and marble. A city of artists, of scholars, of poets. A city that blurs the line between ambition and greed. Between desire and gluttony. A city that overstepped that line gladly, into excess.</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>debt</title>
        <link>https://ventures.oxfordrpg.com/myth:debt?rev=1741705898&amp;do=diff</link>
        <description>A Myth of a Debt of Blood

Choices are easy. It's the consequences that are hard. Some are meaningless, blowing over in a rotation or so, yet others span years, centuries, millennia.

Tell me, what sort of price would you pay for choice? For the freedom to choose? For the chance to make a change, a meaningful one, a change for the better? Would you kill for it? Would you die for it?</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dragon</title>
        <link>https://ventures.oxfordrpg.com/myth:dragon?rev=1728847117&amp;do=diff</link>
        <description>Aldra and the Dragon

“See up to the stars, children. Look. There, do you see it? The curve there makes the arch of his back. Dorgur, the Great Dragon. They say he ruled Corico, many years ago. In stories we told before we could write them down. His domain was vast, and he ruled with a terrible, terrible grip. Balra would quake as he passed, for he would demand a tithe. A tithe of water, which he hoarded greedily, drinking in great, gulping slurps.</description>
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        <dc:date>2025-03-11T15:11:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>emissary</title>
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        <description>The Myth of the Emissary

In an arched-stone cathedral lay eighteen tablets spread across three walls. Behind the altar are the oldest six: the story of the Goddess' descent to the world, and of her wrath laid bare. On the left wall are the middle six: the tale of Lakanashaava and the foundation of the Empire of the Holy Sea.</description>
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        <dc:date>2025-03-11T15:12:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>explorers</title>
        <link>https://ventures.oxfordrpg.com/myth:explorers?rev=1741705922&amp;do=diff</link>
        <description>The Myth of the First Explorer

Telling stories has always been the favoured method of passing on knowledge for the followers of the People’s Will. As time passes and they find new homes across the galaxy, the tradition only grows stronger. Under the light of distant stars that can’t even be seen from the Thousand Colours Moon, sailor parents sing to their children the same old songs of half-forgotten ages past, handed down from tentacle to tentacle, the music of a people in harmony.</description>
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        <dc:date>2024-10-13T19:19:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>foreword</title>
        <link>https://ventures.oxfordrpg.com/myth:foreword?rev=1728847141&amp;do=diff</link>
        <description>&quot;The jeat ring was so unmovable, so unbreakable, so unchangeable that it was said to be shaped by giants. They were ingenious, prosperous, adventurous. And they were capable of harnessing the power of a star, all to shape eternal jewellery for their claws. The myths even claimed that every dark spot in the sky was where a giant had used up a star, until it was all gone.</description>
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        <dc:date>2025-03-11T15:12:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>freedom</title>
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        <description>The Myth of the Freedom Fighter

A long time later, on a far distant planet circling a far distant star.

A young sailor stops at the edge of a quiet square surrounded by high, austere buildings. At the centre of the square, a large group of government troops surround some workers disassembling a statue. The sailor lingers in silence to observe an older couple, also watching, discuss the proceedings.</description>
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        <dc:date>2024-10-13T19:19:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>grief</title>
        <link>https://ventures.oxfordrpg.com/myth:grief?rev=1728847187&amp;do=diff</link>
        <description>The Grieving Sea

Three Sailors float in the shallows, their eyes tracking the seabed as it curves towards the shore of the landmass known as the Lonely Rock. The youngest of the three begins to communicate, tentacles flashing, “It seems to be a sedimentary formation, doesn't it? Look around, we were taught that in these rocks are fossils proving that the ocean spread beyond even here.</description>
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        <dc:date>2025-03-11T15:12:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hand</title>
        <link>https://ventures.oxfordrpg.com/myth:hand?rev=1741705945&amp;do=diff</link>
        <description>The Myth of the Hand

“Once upon a time, long long ago, there was an evil kind that ruled this part of the galaxy. They did not choose to be evil, mind -- they were made to be that way.

And so they were, marauding across the galaxy. They consumed innumerable civilisations, quashed innumerable histories. That was what their purpose was.</description>
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        <dc:date>2025-03-11T15:12:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heart</title>
        <link>https://ventures.oxfordrpg.com/myth:heart?rev=1741705956&amp;do=diff</link>
        <description>The Myth of Ibus' Heart

Outside a building, exalted in stonework and masonry, lies a frame of beaten brass. A sculpture of a heart, myocardial muscles hammered into shape, polished to a glistening sheen. Arterial tubes, a golden yellow with extremities blasted dull by the wind, twist around the structure.</description>
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        <dc:date>2024-10-13T19:20:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lullaby</title>
        <link>https://ventures.oxfordrpg.com/myth:lullaby?rev=1728847228&amp;do=diff</link>
        <description>The Sailors' Lullaby

A children's lullaby, called the Sailors' Lullaby due to it being adapted from multiple cultures as part of a homeworld-wide cultural restoration project on old pagan religions. The lullaby aims to provide a cohesive mnemonic on the order of the eight planets of the Beacon system (the Shadow, the Farmer, the Inventor, the Widow, the Eye, the Guardian, the Child, Marella), as well as their accompanying mythology.</description>
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        <dc:date>2024-10-13T19:21:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>marella</title>
        <link>https://ventures.oxfordrpg.com/myth:marella?rev=1728847267&amp;do=diff</link>
        <description>Marella

'They say each one is a god, but it is Marella who watches over the lost. This time of year, she writes her grief across the sky. She grieves for the Sailor battered from their course by the storms, and she grieves all the more for them who are dashed on the rocks. And she grieves most bitterly for them who have strayed far from the Sailors' Will. But they say, you know, that her mourning lights, descending like ghom</description>
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        <dc:date>2025-03-11T15:12:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>merchant_engineer</title>
        <link>https://ventures.oxfordrpg.com/myth:merchant_engineer?rev=1741705966&amp;do=diff</link>
        <description>The Myth of The Merchant Engineer

Let me tell you this: some of the largest movements ever made were begun by those who, at first glance, may have seemed insignificant. Such as it was for the Merchant Engineer. 

In another age, perhaps he would've gone unnoticed: a cog in the machine he helped maintain. And yet at that time, there was great opportunity. His duties brought the Merchant Engineer towards whispers. Echoes of the past. Voices with songs unheard. Yet they were scattered, lost in the…</description>
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        <dc:date>2024-10-13T19:23:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>no_cages</title>
        <link>https://ventures.oxfordrpg.com/myth:no_cages?rev=1728847386&amp;do=diff</link>
        <description>The Land With No Cages

Over the mountain

Lies a Land that's fair and bright,

Where children frolic in the morning sun

And sleep under stars at night.

This Land will have no hatred,

No shackles, bars or chains,

Our forebears dreamt this dream for us</description>
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        <dc:date>2024-10-13T19:23:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>oasis</title>
        <link>https://ventures.oxfordrpg.com/myth:oasis?rev=1728847410&amp;do=diff</link>
        <description>The Oasis Spirits

“A story, you say? Well, let me see. Have I told you the one about the wild... yes, yes I did. Ah, I know. The oasis spirits, the Gaidi. Ring a bell? No? Excellent. Now, you shall have to give me a minute as I remember quite how that story goes.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-03-11T15:12:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>old_man</title>
        <link>https://ventures.oxfordrpg.com/myth:old_man?rev=1741705977&amp;do=diff</link>
        <description>The Myth of the Old Man of the Sea

Let me tell you a story of the old man of the sea…

A Sailor of whom many stories were told in the halls of Cartographers, explorers, travellers, and dreamers.
One who fought with space dragons, and bargained with the Selethyan in a battle of art; one who stood between Elder and rebel during the fractious revolutions in the Eternal Skies.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-03-11T15:13:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>one_forgotten</title>
        <link>https://ventures.oxfordrpg.com/myth:one_forgotten?rev=1741705990&amp;do=diff</link>
        <description>The Myth of the One who was Forgotten

The campfire gleams. Don’t be shy. Come a little closer. The wood crackles, the flames dance, the smoke billows towards the stars. Family and friends from all over the galaxy have arrived here to gather and remember their roots. Here, take a seat.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-03-11T15:13:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>perlite</title>
        <link>https://ventures.oxfordrpg.com/myth:perlite?rev=1741706010&amp;do=diff</link>
        <description>The Myth of PERlite

Little Gilded Marastar-Veeris clings anxiously to his parent’s arms. It’s a very big day. Little Gil is going to Big School for the first time. His large ochre eyes dart over criss-crossing shoals of children swimming to school together, at the building stretching high into the hydrothermal vent, at the parents bustling away in their shuttles. So many people, so much movement. Little Gil’s tentacles start trembling.</description>
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        <dc:date>2025-03-11T15:13:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ray</title>
        <link>https://ventures.oxfordrpg.com/myth:ray?rev=1741706020&amp;do=diff</link>
        <description>The Myth of Ray, the Inventor

It is said that there once lived a genius inventor by the name of Ray, whose skill and prowess rivalled Arc the Builder herself. With her bare claws, she could weave the rays of the distant stars and the smell of the wildflowers into animals indistinguishable to any other.</description>
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        <dc:date>2025-03-11T15:13:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>refuge</title>
        <link>https://ventures.oxfordrpg.com/myth:refuge?rev=1741706035&amp;do=diff</link>
        <description>The Myth of the Refuge for the Lost

Many times on our path, we will stumble. We will lose those who walk beside us. We may get swallowed up by the hazards at the sides, from where our destination seems an impossible goal. And yet, there is a place for us who have suffered. A haven that protects and shelters from the agony we can face on the path.</description>
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        <dc:date>2025-03-11T15:14:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sara_and_lira</title>
        <link>https://ventures.oxfordrpg.com/myth:sara_and_lira?rev=1741706045&amp;do=diff</link>
        <description>The Myth of Sara and Lira

“Come close, friend, and listen to the crimes of Sara, renowned scoundrel of the galaxies, whose exploits outnumbered her days. It is said she spent years wandering the stars, pillaging any ship who dared cross her path. Any crew unlucky enough to see her face would vanish without a trace, never to be found. Her digital plundering too plagued half the galaxy, her techniques second to none. Millions fell victim to her electronic savviness, losing fortunes to Sara’s inge…</description>
    </item>
    <item rdf:about="https://ventures.oxfordrpg.com/myth:scoundrel?rev=1728847408&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-13T19:23:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scoundrel</title>
        <link>https://ventures.oxfordrpg.com/myth:scoundrel?rev=1728847408&amp;do=diff</link>
        <description>Vee the Scoundrel

In the beginning, there were Three. Their names were Arc, the Ruler, and her children, Vee, the Scoundrel, and Ris, the Dancer. They began all alone in the world. They lived on Kallimar, but Arc was not content.

“I have built this world</description>
    </item>
    <item rdf:about="https://ventures.oxfordrpg.com/myth:seed?rev=1741706057&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-03-11T15:14:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>seed</title>
        <link>https://ventures.oxfordrpg.com/myth:seed?rev=1741706057&amp;do=diff</link>
        <description>The Myth of the Seed

“Let me tell you a story, young ones. One my grandmother used to tell me. A story from before the Great War.”

The children gathered around the elder Rissi and sat down, letting her take a perch atop a stool from where she could see out over her small herd.</description>
    </item>
    <item rdf:about="https://ventures.oxfordrpg.com/myth:starcrossed?rev=1741706072&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-03-11T15:14:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>starcrossed</title>
        <link>https://ventures.oxfordrpg.com/myth:starcrossed?rev=1741706072&amp;do=diff</link>
        <description>The Myth of the Star Crossed Lovers

Sit down by the fire stranger, for I have a story to tell. 

Of fire and water -- Of sun and moon -- Of comedy and tragedy.

Look up into the sky my friend, not down at your feet.

Do you see them, dancing in the stars? Equals among the shiny pebbles laid out upon the canvas of creation?</description>
    </item>
    <item rdf:about="https://ventures.oxfordrpg.com/myth:stranger?rev=1728847389&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-13T19:23:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stranger</title>
        <link>https://ventures.oxfordrpg.com/myth:stranger?rev=1728847389&amp;do=diff</link>
        <description>The Wandering Stranger

“And over there, a figure with a staff, four stars in a line, do you see it? This one doesn't have a name, just a title. The Wandering Stranger. That's because there are many different names it goes by. Perhaps she's a crotchety old Balra, leaning on her stick as she walks by, or a youth bearing all his possessions in a single bindlestick. Doesn't matter.</description>
    </item>
    <item rdf:about="https://ventures.oxfordrpg.com/myth:unseen_foe?rev=1741706083&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-03-11T15:14:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unseen_foe</title>
        <link>https://ventures.oxfordrpg.com/myth:unseen_foe?rev=1741706083&amp;do=diff</link>
        <description>A Myth of The Unseen Foe

Have you heard the tale? Of the Unseen Foe? 

One who walks in shadows -- yet strikes in light? Perhaps -- for those who listen do not hear whispers of an individual. They can all be corrupted and destroyed. Those who listen may hear of a symbol</description>
    </item>
    <item rdf:about="https://ventures.oxfordrpg.com/myth:word?rev=1741706100&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-03-11T15:15:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>word</title>
        <link>https://ventures.oxfordrpg.com/myth:word?rev=1741706100&amp;do=diff</link>
        <description>The Myth of the Word

For it is said that in the first cycles of the Guild, when a great war arose between overwhelming powers, a Diplomat arose from a humble background, and sought for peace; and their words were so beguiling, and kind, and wise, that they bent the ears of a cosmic force, a Weapon with the might to shatter planets and rend the heavens, and it decided that they would be so. And so by force of will and passion of word alone, the galaxy was remade, and ancient, frenzied beasts tam…</description>
    </item>
</rdf:RDF>
